Students can now show every line of their math work on iPad and other tablets, writing all their steps by hand on screen. Mathspace digitizes each handwritten line and grades it automatically, giving students immediate, formative feedback at every step of the way – like having a teacher at their side. This is a huge step forward from multiple choice or single-input response math questions that most students and teachers are used to seeing on digital platforms.
Available for Grades 6 through Algebra II, Mathspace’s powerful adaptive engine selects questions tailored to a student’s ability, creating a personalized learning path. Teachers no longer grade work, and have diagnostic tools pinpointing where their students and classes have conceptual difficulties. With over 12,000 interactive questions, instructional videos and lessons, and a points-based incentive system Mathspace makes it easy to keep students engaged.
Learn more by watching this video or download the app for free!
Happy Pi Day! GlassLab is an innovative company that has developed a new game that helps build students’ critical thinking and proportional reasoning skills. With Creature Caretaker students receive instruction and feedback on finding unit rates and using proportional reasoning to keep their creatures happy. Designed for grades 5-8, Creature Caretaker can also be played by younger students ready for a challenge, or older students in need of review.
GlassLab is hosting a field study and they are looking for teachers and students to participate. Students must be in grades 5-8, have a basic understanding of multiplication and division, commit 2.5-3.5 hours over a half dozen session, and available April 6-17, 2015. The only technology they need is a Chrome browser on PCs or Macs (computers or laptops).
If you and your students are interested in participating, please send them your info as soon as possible to reserve a spot in the field study!
The Land of Venn is a powerful iOS game that seamlessly integrates learning on both iPads and iPhones. Perfect for a wide range of students, it uses a storytelling narrative to engage children with math vocabulary and math concepts. Students are given the task of saving The Land of Venn by creating different shapes. As they make straight lines, quadrilaterals, and triangles kids will strengthen their understanding of geometry concepts and build their math vocabulary.
Students move through levels in this math adventure to tackle problems that increase in difficulty. The Land of Venn is aligned to the Common Core State Standards for first through fourth grade. It can be used as an intervention tool or refresher for older students who need to have a solid foundation of geometry concepts as they move through middle school. Students will interact with content in a hands-on manner and walk away with a better understanding of geometric shapes.
Learn more by visiting the App Store or watching this video!
CueThink is an iPad app designed to improve students’ math problem solving skills. The platform is centered around a “thinklet,” a showcase for student problem solving. This video vignette captures the steps each student takes as they solve a problem and can be shared with the teacher and classmates. CueThink provides a framework for critical thinking and integrates the Common Core Standards for Mathematical Practice.
CueThink builds off Polya’s 4 phases of problemsolving and encourages peer annotations for feedback. The app guides students in making observations in the Understand phase and considering strategies in the Plan phase. In Solve, students record their work and voice and are prompted to Reflect on their solutions and communication in review. Together, these four phases form a “thinklet.” Students can view their classmates’ thinklets and give feedback to their peers.
Learn more about CueThink by visiting their website!
Game-based learning is a topic we have covered numerous times on ClassTechTips. If you have not already experimented with game-based learning with your class, make 2015 the year you do!
One program that is doing a fantastic job of gamifying common-core math is Prodigy. Prodigy is a completely free, adaptive math game that integrates common-core math (grades 1-6) into a fantasy style game that your students will absolutely love playing. Prodigy takes game-based learning a step further and provides teachers with a powerful set of reporting and assessment tools that allow them to easily identify trouble spots, differentiate instruction, and better manage classroom time.
Over 1,000,000 students and 30,000 teachers use Prodigy for free math practice. Sign-up your class for free in less than 2 minutes, and see why teaching common-core math will never be the same!